Araneo is a concept of a Spider Solitaire implementation I wanted to make. I want to write it for uxn, as part of uxnerie. Summer 2023 was the timeframe I thought of originally. As my Spider Solitaire hyperfixation faded, so did my will to implement Araneo.
Inspirations
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The Windows XP Spider is a classic.
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The Mac Spider is a pretty solid game.
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Gotta try the GNOME one: https://gitlab.gnome.org/GNOME/aisleriot
Card sprites
Numerik drew 8x16 tiles for UXN-based card games, especially Solitaire. This is perfect.
The Mac Spider
The Mac Spider had the following interesting traits:
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No Hint.
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Clicking on a stack moves it to the most appropriate location. This alone is enough to make the game high-level and quite different. I want it.
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The completed stacks are not moved to base automatically.
&c.
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Gotta store statistics.
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What is the game number generation algorithm?
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It's not as easy as it seems.
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I want the four suits to actually have four different colors. Not much left for the UI, since UXN supports no more than four colors at all.